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 Carpentry materpieces

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rustaf



Number of posts: 3
Registration date: 2008-11-26

PostSubject: Carpentry materpieces   Sat Feb 07, 2009 2:54 pm

If you want the basics, take the navy missions 'cause I'm skipping it. Most people can get 1 or 2 masterpeices out of 4 consistantly, but the trick to getting high rankings is stringing large numbers of these together (6-17).

My main concept in doing this is to keep as much open space as possible. This leaves more space to place the oddball pieces that can give you trouble if you only have small spaces left. It is very beneficial to learn which pieces are more common than others. Here are a few guidelines that I use when doing this:

- Don't do all 4 puzzles at the same time. Concentrate on knocking out 1 or 2 at a time.

- Start with the smallest holes. They will require more specific pieces to fill and the larger holes are better to dump unwanted pieces in. The extra space will be easier to work around awkward peices

- Always try to fill adjacent puzzles. This will open up the next set of puzzles for extra space. This also goes for dumping pieces, try to toss them in the adjacent puzzle first.

- The exception to the previous couple of rules are if you get a piece that you cannot use but in 1 or 2 of the holes, go ahead and place that piece.

- You are given 3 warnings on an empty hole before it cracks and 2 warnings on partially filled holds before the pieces fall off; use this time.

- Try to avoid putting in the second to last piece of a hole unless you have the final piece to go with it unless. If needing pieces that are not that common, try holding back on the third pieces as well.

- Practice. The more you do this, the better you will get at recognizing the patterns and which combinations you can fill with which 2 or 3 pieces.

- Like most puzzles, the most important thing is patience. A misplaced piece is far more detrimental to your score than losing some time. Not to mention, any true artizan knows a masterpiece takes time.
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